
Three Moves Ahead 591: Darkest Dungeon 2
Three Moves Ahead
The Darkest Dungeon One Character Relationship Meltdown
I've had multiple people for the team tell me that my IJN review actually had them sort of redesign some things. Now when characters get stressed, they either melt down or become resolute. It doesn't feel like it's telling a story like darkest dungeon one or the best games in the tactical management sub-genre do. "It feels like it's just a bunch of numbers that are happening and that's a kind of like alchemy that is really hard to be fine"
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