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Exandria Unlimited: Kymal | Part 2

Critical Role

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The Thieves Tools Check

You're going to make a dexterity check. Plus your proficiency and I'm going to give you advantage because you've done this before. This is a very heavy lock. But you're like maneuvering it and you realize that like the sort of pins that you're moving, you're doing it. It's just going to take a little while. You guys watch as more makes incredibly quick work of the scariest door that any of you have ever seen. And it swings open. And a vault stands in front of you. Can I be a bunny kick it open? Oh my God,. I'm not going to go this way, but no. No, stop it. The fiction

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