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Encore of Episode 7: Cell Phones Are Not Evil with Antero Garcia

Overthrowing Education

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The Role of Tabletop Games in Education

This chapter explores the use of tabletop games, specifically Dungeons and Dragons, as an alternative to video games in education. The speaker discusses the collaborative storytelling and imaginative aspects of the game, as well as its history and how it deals with issues of race, gender, and identity. They also discuss the importance of role-playing in the curriculum and touch on topics of equity in education.

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