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Is It a Classifier, Like a Snowglit?
It's perfectly a classical classifier. And you also get a confidence score, so you kind of know how like, accurate the detection is. But then, yon a mian depends on the game. I mean, if you take some of the more open world games,. there's a lot of like, assets, like em houses, trees, i mean, all of that, course. If you think about the sport games, there's other kinds of textures that you really need, would like to have there. You mention all these different classes of textures and things that you'd insert into a game. Is it some kind of hierarchical model, or is s kind of looking broadly at