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#138 Data Science & AI in the Gaming Industry

DataFramed

CHAPTER

The Challenges of Data Science in Pre-Launch

Data science and all of those models that require a lot of data to be able to restart beginning to do something is the biggest challenge we have. When you have only like 10 to 30 people playing during playtest it makes it very difficult so this is why we had this idea but he was not deployed yet when i was before i left to actually use those bots. Those AI agents that are going to being able to play the version of the game that is actually available in a way that is relatively similar to a player so you can generate a lot of them. All of those they are going to send metrics and those metrics you can use them to determine okay what seems to be work like the most

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