Deconstructor of Fun cover image

TWIG #251 If we were running Unity, we'd...

Deconstructor of Fun

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Renegotiating Deals and Building Revenue Streams

This chapter discusses the incentive for renegotiating deals with Unity and the importance of building ongoing revenue streams from licensing. It explores the flaws in the current point system in enterprise contracts and the need to monetize games after release. The chapter also touches upon the communication blunder made by Unity and emphasizes the importance of effective communication in business.

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