5min chapter

Lex Fridman Podcast cover image

#309 – John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets

Lex Fridman Podcast

CHAPTER

The Problem With Angular Lines and Rational Numbers

BSP trees were developed by Bruce Naylor and used in Duke Nukem 3D. They allow you to draw the world with a fixed ahead of time order. This is very valuable for games like Wolfenstein, Quake or Doom. It's not just one way of doing things but there are critical things about those engines that make them important.

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