
Episode 1: Austin Walker (Waypoint)
The Games Press
00:00
The Importance of Reach in Queer Art
Is games criticism a sustainable endeavor? Is it something that you could have pursued full time for much longer if you wanted to? The answer is probably not. I wasn't just doing game crit anymore, right? I was doing management. It was really rough to see the extent of our reach and to be at the time, like company where reach is what mattered.
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