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Is There a Way to Automate the Editing Process?
Predicting whether an edit or in an input are kind of within this game, same scope, is actually a fairly simple problem. It's just a binary classification problem to tell, are these within the same scope or not? And so that actually the beauty of that second approach is you actually just need to kind of maintain this memory of edits that you want to be applied to the model. You can simply add things to that memory or remove things from that memory if it's no longer applicable as things change over time.