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Can A Game Be Good When It Makes You Feel Bad?

Triple Click

00:00

The Creative Director of a Video Game Meeting

Sometimes the cuts just have nothing to do with what would work best. So then you get things like Joanna Dark whispering into her comms and then blasting. Like where it just seems like maybe there was stealth but they couldn't make this stuff fun. But anytime someone comes up with an ending where they really- you need to play to the end to understand everything you did in the game is pretty cool because it's unusual. Because more often you kind of get too powerful, there's too much stuff and you kind of keep going.

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