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Innovation and Games without Guard Rails (Look Mom, No Hands!)

Decision Space

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Games Without Guardrails

This chapter explores the dynamics of games that allow high player agency and freedom, illustrating how they can lead to varied and unpredictable outcomes. By analyzing titles like 'Tigris and Euphrates' and 'Modern Art', the discussion highlights the balance between chaos and structure in gameplay, emphasizing the unique experiences and challenges they provide.

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