This chapter dives into the creation of a board game that replicates the challenges of farming, highlighting the struggles of the creators and the financial crisis in agriculture. It also explores their efforts to market the game successfully.
A young family nearly lost everything in the 1970s farm crisis. Then, they invented a board game. Today on the show, producer Ben Naddaff-Hafrey shares a story about how life shows up in games and what games teach us about risk, life, love, and in this case ... farming.
For more episodes like this, check out Pushkin’s The Last Archive podcast.
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