
41: Producing More Than You Consume with Tyriq Plummer (Catacomb Kids)
Eggplant: The Secret Lives of Games
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How to Make a Game That You Love
The game has been around for a while, but you call it your like current and long term project. And that makes me think that you're kind of embracing the game as just this thing is that's kind of like happening in the background or parallel to the rest of your career too. But that I imagine wasn't sort of the idea right from the start or maybe it was, but I'm curious how long you've like embraced that concept for. How does the game like fit into your life these days? That's a great question.
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