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Grant Tavinor, "The Aesthetics of Virtual Reality" (Routledge, 2021)

New Books in Popular Culture

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Using Virtual Reality in a Game

Author describes his first experience of using virtual reality in a game. He says the piesfor virtrati head set was 'so skeery' that he had to give up playing it. Virtuality is just basically a picturing technology, author argues. But attempts to sort of virtualize experience can be seen in renaissance art.

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