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#178 Games user research with Veronica Zammitto

UX Podcast

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The Future Workplace

Games are learning so much about the future workplace, how they're actually going to work and schedule meetings in the future. But another reflection from Veronica was talking about was also there. She very clearly split the UX of the user interface from the gameplay, as she called it. And you tried to get it to reveal, well, you asked about the formula for delight if they had a wall. Oh, yes, exactly. So I'm curious about exactly how that formula looks and what they use exactly to work out.

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