Fun Problems cover image

#9 - Onramping (Designing for the first play)

Fun Problems

00:00

Simplifying Game Design for New Players

This chapter explores the essential design considerations for making board games like Providence accessible to new players. It emphasizes the necessity of minimal initial choices, clear objectives, and the role of luck in gameplay to enhance player engagement without overwhelming them. Through various game examples, the discussion highlights strategies for effectively onboarding inexperienced players while maintaining enjoyment for seasoned gamers.

Play episode from 46:50
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app