Games are interactive. You're doing something. If you think about delivering that pleasure as a sort of art form, in what ways does that differ from the art form of delivering more passive content pleasure like a movie or a show? Absolutely. In fact, I think as a Hollywood producer or show runner, you have a lot more control over the user's experience to the extent that movies are about time. They're an art form very much dedicated to time. That time is controlled. The Mise en Saint and the editing is something thatyou have a lot of control over as the creative. It's the focus on that key constant interactivity and making that fun and then building from there.

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