Ghost sit was a piece that we created as zac and i were the e collaborators on that, and we were commissioned to make something for the clar theatre. We spent like two weeks running around, and they let us go downstairs into their prop and costume areas with giant bins. They were like, take anything you want. Use whatever you want. Ita. And when we did showing, i think ththey suddenly realize like, oh, you need more spaces. So yet we cold figure out how to give you more spaces, and we understand how you're going to take audience through all these spaces. How you imagine creating a world that brings you in the theatre, but then lets you

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