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Episode 349: The Many Meanings of Diceless

RPG Design Panelcast

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Exploring Diceless RPGs and Randomness in Tabletop Gaming

This chapter dives into the world of diceless RPGs and the use of randomness in tabletop gaming. The speakers discuss popular games like Amber and Castle Falkenstein, as well as innovative approaches to replacing dice such as using cards or stat comparison. They explore different methods of generating randomness, from prompts to substitute randomizers, and discuss how unpredictability and constraint contribute to the core elements of RPGs.

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