
Designer Notes 4: Henrik Fahraeus
Designer Notes
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Emergent Storytelling in Crusader Kings 2
This chapter explores the unique narrative-driven approach of Crusader Kings 2, emphasizing the emergence of personal player stories over strict historical accuracy. The discussion highlights the challenges designers face in balancing engaging gameplay with historical immersion, while also reflecting on the complexities of teaching historical concepts through game mechanics. Additionally, the speakers compare Crusader Kings 2 to other strategy games like Civilization, examining the distinctive gameplay dynamics that arise from character-driven narratives.
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