21min chapter

Software Engineering Daily cover image

Engineering Fast-Paced Multiplayer Games with Gabriel Gambetta

Software Engineering Daily

CHAPTER

Evolution of Graphics Programming: Rasterizers vs. Ray Tracers

The chapter explores the transition of algorithms between JavaScript and Python, showcasing live demos with JavaScript algorithm implementations in a book. It delves into the evolution of graphics programming from software rasterizers to GPU implementations, explaining the rendering techniques of both rasterizers and ray tracers with a focus on generating images and managing object depths.

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