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Designer Notes 63: Josh Sawyer - Part 2

Designer Notes

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Ike, You Can't Not Work on It, You Know?

Ike: Before i was a professional game designer, i was hacking a part y ewe. I like learning about things so i can understand all the needs and constraints that go in how they're made. And it doesn't matter if i knew it professionally or not, i wouldn't be able to stop fre aa haha. Ike: When i look at a game and i see something at i go like, why did they do that? That's a real question, and not a rhetorical one, yes? All right. We'll thank you for your time. Oe, now, there'll be xclikes, probably somebody colik at darkas dosit as. It

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