Eggplant: The Secret Lives of Games cover image

10: Keyforge with Richard Garfield

Eggplant: The Secret Lives of Games

00:00

The Rogues of Keyforge

When you have a roguelike, there's sort of two major parts as far as I understand in terms of what's doing that development. So one part is when you design the rules of the game, you're building rules that are going to fit together well and be able to appear coherent when played. And then the other part is you're designing an algorithm that generates the world itself and thinking about what can be random and where those randomness, random parts are.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app