
Designer Notes 65: Robin Hunicke - Part 2
Designer Notes
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How Can We Salve Us to Day?
Itha: Every day is an opportunity to make a difference. I don't really think that being a famous game designer is all it's cracked up to be. We're going to have to cross this drama at a much rapid, much more rapid rate than we've ever had before. And so, like, i'm just really excited about the things that i can do to contribute to that project.
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