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How Genius & Teams Collide: a Conversation with PIXAR Cofounder Ed Catmull

Beyond High Performance

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The Evolution of SIGGRAPH

There are probably an infinite amount of data points on a smooth surface. That's way too much data for a computer to render or to make that because the computational power wasn't there. These are unknown problems. We don't have solutions for them. So yeah, we'll build something and did to handle massive numbers of a polygon but a lot of the effort was in solving the other problems.

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