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Game Scoop! 695: A Game of the Year Conundrum

Game Scoop!

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PlayStation Underground - What Was It Like?

There was a team at PlayStation that we worked with. They were sourcing the demos, but also doing field productions from E3 and game studios. We didn't really have a lot of input into it. It was kind of separately produced. And then we would try and tie editorial to the contents of the disc. But by this point, when PS two was about to, about to come out, as you can tell, the pickings were a little slim.

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