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Rust C Will Now Optimize Field Ordering
Rust C will now optimize field ordering by grouping m times n to the power of n sized fields With equivalently aligned ones. The idea is you want to lay out fields in order of largest to smallest and this will most efficiently pack your structs According to padding as alignment. We now have a new tier three target, which is the sony PlayStation one Which of course is a lot of fun Uh, everyone's using that one these days If you want to make a d make of your favorite modern game on the ps1 you can use rest for it now Very yeah, sweet blatant an actual ps1 emulator.