
Open Frameworks and Creative Coding
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Shader Toy: A Creative Outlet for Programming
Programming itself is a creative outlet for me. I dislike the term creative coding because it's almost implying in a way that other forms of coding are not creative. Shader toy is really focusing on that fragment shader where you're saying, I want to write code at the pixel level. It's an absolute GPU programming, right? That's about. So if anybody's interested in, I would recommend one of my former students, Patricio Gonzalez-Vivo wrote a book called The Book of Shaders. Rob: Maybe we can try to put a link to that book in the show notes!
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