
Creating Static Sites in Rust with Vincent Prouillet
Rustacean Station
Zola's Fast Performance
One of the defining features of Zola is the fact that it is very fast. Is that specific to just rusts runtime being very fast or are there specific concurrency or parallelism related primitives that you're using to have that be the case? So I think like it's two or three main thing contributing to the speed. The first one is obviously a rust. It's very, very fast. And the good thing is that lots of very smart people are working on very fast crates as well. We'll pull down C mark is very fast syntax. You end up even if you kind of don't think too much about performance, you end up with something decent.
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