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Language, character design, and world building

Say It Like You Play It

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Language, Accents, and Game Design

This chapter explores the integral role of language and communication styles in game design, focusing on how accents and speech patterns influence player perceptions of characters. The discussion encompasses the use of language in character portrayal, accent-related stereotypes, and the depiction of speech impediments, highlighting their impact on narrative and player experience. Additionally, it emphasizes the complexities of representing diverse characters authentically within the gaming medium.

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