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In-Game Audio Ads - the New Frontier of Ad Monetization

Deconstructor of Fun

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Is There a Lot of Inventory in Emerging Economy?

Audioads are complimentary to an existing ad inventory, because it doesn't really, it rivals banner ads. The c p ms compared to ou kno, the traditional videoads are about what we're talking about, like 15 % out of that, right? Roughly. Developers listening this would makei ten to 15% more money with audio than they do with video. But for erm any games that have a significantly large audience, or even 50%. It could be near as well, but that's a matter of opinion. And i feel like the industry is just in the beginning of everything and we'll be seeing much more integrations with audioADS. I'm unrell

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