
Beyond Gamification: What Worked, What Didn't, and What's Next with Karl Kapp
#IDIODC Instructional Designers In Offices Drinking Coffee
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Gamification: A Tool for Motivation
Gamification is a collection of psychological and educational tools that allow us to more deeply engaged learners. If we use those tools correctly, it will work correctly; if we use them incorrectly, they can be seen as trivial or silly. So lectures do have utility, but so does interactive games and gamification for learning. And again, I think you've kind of touched on all of it in all of what you're saying. But let's, so we hit the what didn't work. And we talked about what did work. Let's let's touch on the future.
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