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raylib author on library internals and C programming language!

Wookash Podcast

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Navigating Raylib on Apple Platforms

This chapter explores the challenges of using Raylib on macOS and iOS, particularly due to OpenGL's deprecation and the structural differences in iOS applications. It highlights the joys and hurdles of developing the Raylib project, from creative problem-solving on Raspberry Pi to the importance of contributor support. Additionally, the discussion touches on Raylib's suitability for different user skill levels and its modular design, emphasizing the library's potential for both hobbyists and serious developers.

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