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Into the Depths: Super Mario World - Part 2

Eggplant: The Secret Lives of Games

CHAPTER

Game Design - Is There a Diversity of State?

Ragan: I'm hooked on this idea of ike games being good when they have a diversity of state. One of things that i struggle with all the time, um, in game design is this issue where, as players get better, games get less complicated. And for me, like, my simple games is, i always want players who are like a hundred skill players. Like, keep going, like, play through the game at 80%.

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