18min chapter

The Fourth Curtain cover image

Up All Night with Ted Price

The Fourth Curtain

CHAPTER

Evolution of Game Development Craft

This chapter explores the studio's journey from early failures to establishing crucial industry connections, emphasizing the importance of mentorship and experimentation in game design. It discusses the transition from FPS to character-driven story games like Spyro and Ratchet and Clank, highlighting the evolution in game style and development focus. The chapter also delves into managing multiple game projects, addressing the challenges of resource allocation and maintaining a sustainable work culture in a dynamic gaming industry.

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