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240: Rewarding Your PCs

Dungeon Master’s Block

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Rewarding Players in Tabletop RPGs

This chapter discusses the challenge and importance of giving rewards to players in tabletop role-playing games. It explores various ideas, such as incorporating the characters' identities into the rewards, considering the campaign's narrative, and drawing inspiration from video games. The speakers also touch on the balance between different types of rewards and the consequences of allowing players to roll for outcomes.

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