
Creating the "Gamiest Game" in Neon White with Ben Esposito
The AIAS Game Maker's Notebook
The Unfinished One
Edith Finch was hired by Giants Barrow as a level designer. She worked at the studio for five days before moving out to LA and starting her own company. "I made a game just for Giants Barrow, the company making unfinished one," she says of first job. The experience has given her an insight into what it's like to work in video games.
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