
We Love a Good Villain
Triple Click
00:00
The Five Roles of Character Development
The villain doesn't necessarily have to be like, some massive, imposing, just, like, eight foot tall, like beasts or something like that. They have to have an aesthetic that makes you look at them and say, oh, this is an important character. Number five, their actions are present throughout the whole game. You're not going to go 20 hours without ever seeing them in a video game. And those are my five rols. Let me read those back to you, just because i think those are pretty good.
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