2min chapter

Acquired cover image

Nvidia Part I: The GPU Company (1993-2006)

Acquired

CHAPTER

Graphics - It's Not Enough

Envidea's approach was to what graphic cards had been before. Building programmable shaders and creating c g, which was a little bit of an early strategy - but something they would later do with kota. As good as graphics are to day, it'll never be good enough. Lke gets more's law, you always want as much performance as possible. It's this dynamic and it sets up, just like moore's law, what the current maximum is. And that's not enough. You always want more.

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