
#251 David McDonough Supports the Player's Story
The Game Design Round Table
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Designing Games for Storytelling and Player Immersion
The chapter explores the design philosophies that prioritize storytelling and emotional investment over optimization and mechanics in games. It discusses different player types and their approach to game design, as well as ways to encourage role-playing aspects in storytelling. The chapter also delves into the value of replayability, successful implementation of design principles, and the immersive elements of a post-apocalyptic strategy game.
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Transcript


