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Exploring New Game Elements in Nintendo's Zelda Series
The chapter delves into a new Nintendo game inspired by building games, showcasing how players can place objects in the world for puzzle-solving. Speculations on potential gameplay mechanics, collectability aspects, tonal shifts, echoes mechanic, and calamity element are discussed, including chase sequences and copying blocks of water. Additionally, the chapter mentions a new Mario RPG game, highlighting its combat mechanics resembling previous Mario titles and the exciting combination of elements from various Mario franchises.