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Rethinking High Performance Computing with Kevin F****** Bowers

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The Problem With GPUs

A lot of stuff we can't make as much GPUs internally as we might want. A lot of that comes down to trade-offs between throughput and promptness. I built my first GPU cluster back in a 1 to say 2008 but it took me about four and a half microseconds to do the work. The answer is incredibly fast frame rate running at 60 Hertz frames per second or even faster with network interfacing, he says. We're not opposed to building fired answer to make use of Nvidia's new Pascal graphics processing units (GPCs) because they have so many parallelism advantages over other cards.

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