The AIAS Game Maker's Notebook cover image

Opus and Taiwanese Game Development with Sigono's Scott Chen

The AIAS Game Maker's Notebook

CHAPTER

How to Be a Successful Video Game Creator

I was pretty set on being like a person making games, creating something. So I applied for graphic design because on this description of graphic design is says, using computer to create art and design. That sounds kind of like, like making video games. So I just went in and found out it was like complete different world. There's nothing's like remotely sound like video game creation. Like there's no curriculum surrounding around it. You get your N64 and you start playing games. Do you think that you would have gotten first place if that prize wasn't on the table? Was that your motivation? Oh no.That's an ester. Yeah, exactly. Where after I got it

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