16min chapter

Hey, Good Game cover image

From Hobby to Hit: The Ninja.io Journey with Rens Rongen

Hey, Good Game

CHAPTER

Navigating 2D Game Development

This chapter explores the intricate process of developing a 2D game, emphasizing the creation of graphics using Pixie.js and the iterative nature of design. It covers the challenges of initial testing, the importance of user feedback, and the balance between perfectionism and sharing work. Additionally, it discusses the dynamics of solo versus collaborative development, highlighting the lessons learned from early releases and community engagement.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode