
Creeds of Craftsmanship - JSJ 505
JavaScript Jabber
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The Laws of UX
The laws of u x are kind of the canonical text book principles that you would learn if you studied u x in any formal fashion. They include things such as, i'll just rattle off a few here, asthetic usability effects, which everybody gets. And then there's also Doherty threshold, fitz law, goal grady in effect, hicks law, jacob's law, law of common region and miller's law. The most surprising one for most people would be, don't use eltz only in exceptional cases.
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