
Quick Wins
REWORK
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Rework
In almost all cases, it's about scope, not resources. Can you make something good that people would want to use in a short amount of time? Do you work in an environment where that's possible? Next week we'll be discussing the chapter don't be a hero. If you have anything you'd like to ask jason or david, you can leave a voice mail at 7, zero, eight, six, two, eight, seven, eight, five, zero and emele to hello at rework dot f m.
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