
10: Keyforge with Richard Garfield
Eggplant: The Secret Lives of Games
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Procedural Generation in Roguelikes
A procedurally generated name as long as it was as long as they weren't too common, I think would be very could be a lot of fun and add character. But that doesn't take away just like Mavericks don't destroy the coherence of a house in general. They just add a little bit of spice. Oh, no, no, I think that's a good possibility. And I hope to see that in the future.
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