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I Was Thinking About Doing That
The game took five years to make. The beta was "amazing," he says. There were a thousand bug reports, and 900 of them were tiny narrative issues like that. It's so dynamic you can run one event in probably a million different states with every variable switched a different way. People definitely just flow through it. They're just like, oh, I'm dating two people now. For some reason it will not actually come to make sense because and i'm not. Ye, ye, peraps, maybe not.