
24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Story
The AIAS Game Maker's Notebook
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Playing Hades - Is There a Silly Moment?
"We're figuring a lot of it out as we go along. We're looking for like a, like a late game, people want to keep playing hades," he says. "And we want to provide incentives for players to do that without o forcing players a to kind of overcome a really difficult skill challenge."
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