
63: Finding Your Own Path with Daniel Helbig (Lonely Mountains: Downhill)
Eggplant: The Secret Lives of Games
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How Unity Built a Mountain on Kickstarter
Building a mountain is really it takes us months. Each each mountain in the game took months and months to build so we cannot really change the level design anymore at least not in big parts. If we change something that's relevant for balancing or best times then we would need to wipe the whole leaderboard which probably would mean our community would burn down our flat. We can't do that well you have, I noticed this the other day when I was playing it like I play the daily and on the daily there are maybe like a few hundred sometimes there's like 500 600 something like that but if you look at every single one of them they're huge.
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